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Blobus Maximus
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Here’s an easy blob scene, created with 3ds MAX. It’s created with a standard pflow particle system, and wrapped with a blob mesh. Download the 3ds max file if you’d like, create your own blob, and post a new branch to the project!
Download my work files
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https://www.dropbox.com/sh/sal0rqtjool3956/AAD_m31cpBcD_lHFgXhGF91sa?dl=0
Here’s the 3ds MAX file. I used Fstorm for the rendering engine, but you can convert the scene to any engine. If you want an Alembic file exported for use in another software, I can do that, just let me know.
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Blobus Maximus